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UNITY Project Analysis

An analysis of all parts of the project in order to find opportunities that bring benefits to both performance and project architecture.

The objective is to provide the person or company with suggestions and ideas on how to optimize their game and make it more scalable.

Analysis of scripts, models, sprites, textures, canvas, rendering options, terrain and physics.

Look for unnecessary processing and performance issues using the Unity Profile.

Looks for opportunities to use the Job System for parallel processing of jobs.

Build performance testing on different computers.

Delivery

The analysis is formatted in a document with the result.

Don't forget to see the examples!

English version

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Unity Project Analysis

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